Part 23
Update 23Last time I scouted my little corner of the world and made assumptions on how to get into the Warlock maze.
Day 16
This is a dead end, so as I thought last time the hole is in the other part of the map.
Its an army of peasants. Bow before me!
The terrain really hates me doesnt it? Well, its going to go the exact same way as last time, so Ill probably lose 3 archers.
Only two archers died. I was wrong.
Day 17
I figured that since Kilburn has a mighty army consisting of 35 goblins, 4 archers and 1 pikemen he can pick up this stuff. Any rogues guarding this broach should be doable for him. But it wasnt protected, so who cares. It adds a +3 to spell power.
Fresh units in tow Kelzen heads to attack the ogres.
I want to speed up and Kelzen isnt fast enough so Falagar is heading to the Warlock town. Ill probably have him wait for Kilburn, so Kilburn can do it. I have really really started to appreciate my knight heroes during this LP.
Day 18
That statue looks rather ominous. The way to the maze is guarded by Minotaurs. I wonder if theyre a set stack since its such a nice call out to the Minotaur myth.
Give me your bag!
This is going well. One shot kills a stack.
Victory!
And another bag of money for the cause.
Day 19
Attack +1 for Kelzen and a nice leather bag.
Who plants those stupid trees everywhere!?
The cavalry could still reach the griffins, so they did that and left the gargoyles to attack the archers. There was no way for me to block them from reaching the archers anyway so I figured it best if the cavalry just took out the griffins.
At least that puts them in a nice position to get to know my paladins.
Victory!
Thats not too bad.
But this is much better.
I wonder how good Kelzen is at recruiting wandering stacks. Let's give it a try by having him attack that stack.
Day 20
He just gave his bags of gold to Arturius for safe keeping.
Stunned by his lack of bags the archers immediately attack the one who travels unprepared.
It wasnt exactly a challenging fight.
We win and get a nice shield out of it.
Our new shield.
I discover Im an idiot as I sent Kilburn to attack the archers protecting the gauntlet without giving him flying units. Fortunately Falager is nearby to pick up the slack.
I let Killburn keep the archers in the small chance that the enemy stack wants to join. If I dont bring them they will never join me since I wouldnt have room. Later games give you the option to drop an existing stack to make room, no such luxury here.
Day 21
The gazebo gives Kelzen more defense.
Not much else happens, everyone just stands around or travels to enemy stacks. I do however build a swamp in my new town. Who doesn't want a swamp in their front yard?
Day 22
Score! +20 archers.
We just chopped off his arms and legs, his hand is still in the gauntlet.
This is turning out to be a very nice turn. Kilburn will give his knight units to Kelzen and he can get the Warlock units. His naturally high defense and offense will go well with the powerful Warlock units.
Day 23
A quick trade and Kelzen is ready to take on those swordsmen.
This should be easy since we still kill one stack per shot.
We cut them down nice and quick.
Victory screen!
Why do I have to keep buying these things? I'm your future lord, you should just give them to me. The coin will go on Kilburn and Falagar can go bring it to him. I'll bet Falagar is thrilled to be part of my army.
Day 24
Now were talking.
Its not quite there yet, but next turn.
Theyre running around. Kilburn will try to impress the griffins with his mighty moustache. Falagar will get Kilburns knight units for Kelzen who will go and impress the Minotaurs with his sword. Arturius is currently just milling around for something to do.
Day 25
I never doubted him. Welcome new griffins.
War profiteers!
It's not my usual horde of units, but its pretty okay and someone will follow him with some more fresh units at a later date.
I can go ghost hunting again but I just don't think that I will.
Day 26
Arturius had this weird voice in his head telling him to see if he could summon any hidden boats. Apparently, there weren't any to summon. I hope the voice is happy.
Welp, time to go visit our friend the miller.
How now, grey cow?
Thats always good to see.
These minotaurs arent nearly as fearsome as their Might and Magic and later Heroes games counterparts. Especially in Heroes 2 where they are probably some of my favorite units. Guys who are fast, with decent hitpoints and good damage output. They always keep on trucking. They also get giant axes, which are much cooler than stupid flails.
Musings of better times aside, we make quick work of them.
And with that liberal interpretation of how to pronounce friend we finally enter the maze.
Day 27
Even with my income getting all Warlock troops takes ages.
We leave the gargoyles for Kilburn, maybe theyll join him as well.
Day 28
Pretty good if I do say so myself. Even with his special Kelzen is greatly slowed down, so all he did was pick up the resources that were near him in the previous screen.
Day 29
I need to investigate how to grow my own moustache. Anyway, we now have 62 gargoyles.
Meanwhile I discover that the Barbarian needs more spells. He has the knowledge, but I never revisited our primary castle.
I just want to point out that this is the best miller and everyone should go get his milled stuff. He gave me crystal again. I may not currently need it, but it's the thought that counts.
This is going to take ages.
Day 30
Sweet, oh wait. Never mind, the enemy probably benefits more from this.
I could attack those ghosts, but he doesnt have the turn undead spell.
This takes too long. Next turn, Arturius will take his slow archers and get a head start back to the maze. The following turns Kelzen will be a lot faster thanks to the slowest unit being only medium speed.
Day 31
This looks like a dead end to me.
Falagar brings the units from the second castle.
Day 32
More gargoyles who well try to recruit after Kilburn gets the goldmine. Lets do that daemon cave first, that went so well the last time I did it.
Spells!
Day 33
This couldnt have come at a better time.
More defense! Meanwhile Kelzen heads back to the maze to scout the bottom part.
Day 34
Its only several hydras, this should be easy.
Theyre a lot bigger than I remember.
Killing them is going to take some time. Hydras are brilliant garrison units and the centaurs need at least two shots to kill one.
Time to solve that problem.
This still takes forever.
And finally the last one.
Pretty decent experience thanks to the Hydras high HP. Kilburn even levels up again and adds another plus to his defense.
Hes so close he can probably smell the swamp.
Day 34
Im not going to bother with those resources. It takes too long to get there and I dont really need them for anything.
Kelzen is looking good.
Day 35
Lets try this again.
I think the humidity of the swamp isnt doing his moustache any favors.
Let them come.
Oh right, the centaurs are big so I cant fully cover them. Probably a good thing than that I didn't go and fight the ghosts.
Edit:
Aces High posted:
couldn't you reposition your Dragons and Minotaurs so that you can offer your centaurs full coverage?
I didn't place the dragons next to them since they're flying units and flyers generally like their mobility, however in this case it would've been the better decision.
At least they try.
The game plan is very simple. The griffin gets the top one. The dragon roasts the two below him. The Minotaur takes out the one in front of him and I win.
So far so good.
This isnt helping. The dragon cant attack without hitting my own units.
The minotaurs stick to the plan and we win.
Lets not do that. Well get the gargoyles instead.
Why yes, I think I will. Hello 88 gargoyles.
Kelzen finally starts scouting again.
Day 36
Like Kilburn has a nose of a moustache, so does Kelzen have a nose for dead ends.
Day 37
Ghosts appear to guard all the obelisks. I have a suspicion on what happened to Falagar when he died. He either attacked ghosts or was eaten in a deamon cave.
Well, now that hes here he may as well pick them up. Except the ore. I have 112 pieces, thats plenty.
Day 38
Kelzen is apparently a mountain climber in his spare time. He's just going to pass through those mountains.
I see more gargoyles, I wonder if theyll join.
Day 39
There is an obelisk on the left, so thats probably a dead end. Ill just keep following the gargoyle guards and wow them with the stache.
There was little wowing that day.
Its barely even worth it for the experience. It all follows the exact same set of steps.
Next please.
See what I mean?
You what, this swamp and it's uneventful encounters bore me. Ill see you next update where I no doubt bumble about some more and maybe locate the enemy warlock with either or both of my heroes.